Short, timed exercises for building finger independence, faster chord changes, and a trained ear — reached from Practice Hub's Drills tile, with no score to chase.
Drills live inside the Practice Hub, under their own tile, separate from Routines and the reference tools. They're short on purpose — most run just a few minutes — built for the ten minutes before you start on a song, or the days you don't feel like committing to a full session. Five drills live here: two build hand mechanics, one builds picking speed, one trains your ear, and one is the classic one-minute-changes challenge.
no drill in this section produces a score to beat or a streak to protect. Each one ends with a plain, calm summary — reps completed, chords cycled, however that particular drill measures itself — and then gets out of your way. The point is the repetition, not the number.
Spider Walk is a four-minute finger-independence warm-up: index, middle, ring, pinky, one finger per fret, walking frets 1-2-3-4 across every string. A running timer keeps you moving, and a visual finger-ladder diagram shows exactly which finger lands where, so you're not stopping mid-drill to think about it. It's worth doing before you pick up a song at all — cold fingers loosen up faster with a few minutes of this than by starting straight into a chord progression.

Chord Change Clock cycles a four-chord progression — C, G, Am, F — one chord per bar, at whatever tempo you set. The current chord's diagram stays on screen the whole time, so your eyes are checking your hand instead of hunting for the next shape. The goal isn't playing the progression once, cleanly; it's playing it enough times, at a real tempo, that the changes stop being a decision.

A speed drill: climb an A minor pentatonic box, repeatedly, at a steady tempo. The scale sits on a fretboard diagram the whole time, so there's no guessing where the box shape falls — just repetition, aimed at even, consistent picking rather than raw speed for its own sake.

Ear Training is a ten-round listening quiz with four separate modes:
The app strums a chord or progression, you pick what you heard, and the answer is revealed right after your guess either way — a fingering diagram for Major/minor, Name the chord, and Color, or the actual chord sequence for Progression — so a wrong answer still teaches you something instead of just registering as a miss.

The classic drill: pick any two open chords, set a 30, 60, or 90-second timer, and tap once every time you make a clean change between them. It's a direct, simple measure of how fast your hands can move between two shapes.
the "last score" shown here only ever compares to your own previous run on that same chord pair — there's no leaderboard, nothing shared, nothing ranked against anyone else's hands. Just today against last time.
